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Muutoshistoria ohjelmalle EVE Fitting Tool

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Muutokset v2.13.3 - v2.13.4



Muutokset version 2.9.1 - v2.12.1

  • Version 2.10 (released 9.04.2009) changes:
  • - Tracking Enhancers are no longer an activatable modules
  • - Error in Tracking Enhancer I parameters was corrected
  • - MWDs without capacitor penalty will now give additional capacitor capacity on ships with a bonus reducing this penalty
  • - Freighters and Jump Freighters had agility bonus from Capital Ships skill applied to them. This was incorrect and has been fixed
  • - Particle Dispersion Projector rigs now affecting ECM Burst optimal range
  • - Nanobot Accelerator rigs no longer affect Capital Armor Repairers
  • - Overheat bonuses on Warp Disruptors, Scramblers and Stasis Webs are stacking penalized with the bonus from Skirmish Warfare Link - Interdiction Maneuvers
  • - Tech 2 Hull Repairers were added
  • - Crane powergrid updated
  • - Warp scramblers range values are more precise now
  • - Shield Flux Coil II module now recieves bonus from Energy Grid Upgrades skill like other shield flux coils
  • - Dread Guristas and Caldari Navy Explosion Dampening Amplifiers got their resistance bonuses corrected
  • - Rookie ships had their speeds masses and agility values corrected
  • - Tracking Links now recieve correct penalty when stacked with other range enhancing modules
  • - Skill requirements for Capacitor Flux Coil II, 650mm Artillery Cannon II and 720mm Howitzer Artillery II were changed to match ingame ones
  • - Implants for X-Large turrets were removed from database because they are not available ingame
  • - Information Warfare Links fitted on Eos now give bonus to falloff reduction effectiveness of Tracking Disruptors
  • - Falcon and Buzzard shield explosive resistances were reduced to 50%
  • - Drone Repair Augmentor rigs are working now
  • - Speed penalizing modules and rigs have their stacking penalties calculated separately from each other. This should fix wrong speed reports for setups with Salvage Tackle rigs and Expanded Cargoholds for example
  • - Mining Foreman Mindlink mining yield bonus was not applied if character with this implant was put into some ship and this ship was assigned as a gang bonus provider to another setup. This has been fixed
  • - Few groups of modules now show their descriptions
  • - Search string for searching items by name must be at least 3 characters long now. You can adjust "FittingPanel_MinSearchStringLen" value in config.ini file if you want to change this
  • - New "Fitting Shortcuts" option available in preferences. It assigns shortcuts for fast fitting to first 10 search results on fitting panel
  • - "Always apply leadership skills" option has been removed from the preferences
  • - Stasis Webs are working with DPS graphs again
  • - Links in "About" window should now open with default browser
  • - It is no longer possible to create a damage profile with comma in name what used to cause problems with next startup. If such profile will be added manually in "config.ini" file comma characters will be replaced with underscores
  • - "Open Market Group" command now works even if market groups are not shown on the Fitting Panel tree
  • - Implants and Boosters can be added to setup from Fitting Panel by double-clicking
  • - Bug with Warp Scramblers not disabling overloaded MWDs has been fixed
  • - Bug with Fitting Panel closing incorrectly in docked mode has been fixed
  • - Added ability to change path where setup screenshots will be saved by adding "Setups_SaveImagePath" variable to config.ini file. For example: Setups_SaveImagePath=C:\
  • - Changes were made according to Quantum Rise 1.0.2, Apocrypha and Apocrypha 1.0.2 patch notes
  • Version 2.10.1 (released 11.04.2009) changes:
  • - Proteus Engineering - Augmented Capacitor Reservoir was missing is dronebay capacity bonus. This have been fixed
  • - Proteus Propulsion - Gravitational Capacitor now gives med slot instead of low
  • - Loki Propulsion - Intercalated Nanofibers and Tengu Propulsion - Intercalated Nanofibers bonuses to agility are working correctly now
  • - Proteus Defensive subsystems now have correct armor explosion resistances
  • - Loki Defensive - Adaptive Shielding got its missing 50 cpu bonus
  • - Wasp EC-900 and Praetor EV-900 got their incorrect skill requirements fixed
  • - Freighters, Jump Freighters and Rorqual should display correct align times now
  • - Fixed error appearing when fitting any booster to setup by doubleclicking
  • - Setup import through clipboard now works with T3 ships
  • Version 2.10.2 (released 22.04.2009) changes:
  • - Proteus now has correct sensor type so bonuses from his electronics subsystems to sensor strength apply correctly
  • - Bug with "Change Affected Skill" menu listing same skills multiple times was fixed
  • - Import from XML window display correctly in 120 dpi mode now
  • - Fixed error which used to prevent correct export of drones to XML
  • - Removing or replacing subsystem granting dronebay\drone bandwidth bonuses now disables all drones
  • - Changes were made according to Apocrypha 1.1 patch notes
  • Version 2.10.3 (released 3.05.2009) changes:
  • - ECM optimal and falloff distances updated with more preciese values
  • - Stealth Bombers bonus to velocity in cloak has been removed and recalibration delay increased from 5 to 15 seconds
  • - Blackbird bonuses were updated
  • - Signal Distortion Amplifier bonus to ECM optimal range now penalized if stacked with such bonus from Particle Dispersion Projector rigs
  • - Armored Warfare Link - Damage Control and Armored Warfare Link - Rapid Repair bonuses don't apply to capital armor repairers anymore
  • - Bug with "Boosters and Implants" or "Projected Effects" panels being closed upon activating\deactivating or adding new item to them have been fixed
  • Version 2.10.4 (released 18.05.2009) changes:
  • - Corrected misprint in "Armored Warfare Link - Passive Defense" module name
  • - Interdictor bonus to "Interdiction Sphere Launcher" rate of fire has been changed to reactivation delay reduction bonus
  • - All Reinforced Bulkheads modules got their missing 1MW powergrid requirement
  • - Carriers and motherships bonus to drone control range has been added
  • - Changes were made according to Apocrypha 1.2 patch notes
  • Version 2.11 (released 31.08.2009) changes:
  • - Loki Defensive - Warfare Processor gives a med slot instead of low slot now
  • - Loki Offensive - Covert Reconfiguration rate of fire bonus has been reduced from 7.5% to 5% per level
  • - Particle Dispersion Projector rigs are working with Target Painters now
  • - Ionic Field Projector and Targeting System Subcontroller rigs now work correctly with Sensor Boosters and Signal Amplifiers
  • - Tech I rare Tracking Disruptors were renamed according to new ingame names
  • - Motherships and Titans sensor strength values were corrected
  • - Omnidirectional Tracking Links do not affect tracking disrupting drones anymore
  • - ECCMs are now recieving overheat-related bonuses from skills and T3 subsystems
  • - Siege Modules, Doomsday Devices, Clone Vat Bays, Jump Portal Generators and Remote ECM Bursts are practically invincible to overheat damage as they are in game
  • - Capital Shield Transporters are recieving bonuses from Siege Warfare gang assist modules now
  • - Items from new "Environmental Effects" category can be added to setup projected effects to simulate wormhole space environments
  • - Changes were made according to Apocrypha 1.3 and Apocrypha 1.5 patch notes
  • - "Export to XML" command now creates "fittings" directory if it does not exists what allows correct placement of XML fitting files
  • - XML files and fits in them can be renamed by clicking and editing item labels in the XML file tree
  • - "All level V" character is now automaticly created at startup and any changes to it don't persist between the sessions
  • - Ability to create a copy of character by checking "Duplicate character" checkbox in the "Rename character" dialog has been added
  • - Favorite module folders show all modules regardless of their meta-groups
  • - Doomsday Devices and Bomb Launchers no longer accounted in DPS calculations
  • - Tracking formula used for DPS graphs was adjusted to reflect reduced damage in falloff what is a result of changes in EVE done to prevent turrets from hitting further than Optimal +Falloff*2 range.
  • Version 2.11.1 (released 14.09.2009) changes:
  • - Troubles Civilian Afterburner had were solved
  • - Loki Defensive - Adaptive Augmenter got his missing powergrid bonus
  • - Mining Foreman skill bonus works again
  • - Pulsar Wormhole effect on Armor Resistance bonus has been changed to penalty
  • - Civilian Damage Control and Civilian Stasis Webifier were added to database
  • - Minimal width constrains for the module and drone lists of Setups Window were reduced
  • - Info page has been restyled and new special info panel now available to show properties of selected items dynamically
  • - Bug on Windows Vista with side panels don't repainting screen space behind them when closing now handled by workaround code
  • Version 2.12 (released 01.12.2009) changes:
  • - Bug with XML export of T3 ships was fixed
  • - Bug which could cause setup to overwrite another similary named one during the export of both setups into same XML file was fixed
  • - "Division by the zero" error popping up in some cases when using DPS graphs has been eliminated
  • - Caldari Navy Large Shield Extender signature penalty has been corrected
  • - Covert Cynosural Field Generator activation duration and reacivation delay parameters were fixed
  • - Consumption attribute has been removed from the Covert Jump Portal Generator I as it does not require fuel to activatate the module
  • - Some items which are not available in game were removed
  • - Survey skill description updated and bonus from this skill has been removed from Codebreakers and Analyzers
  • - Turret tracking calculations were improved to account for effect known as "hit quality degradation"
  • - XML Files window got few additional options and checkboxes in the file tree were changed to standard style
  • - Options to hide system characters and automatic saving of changes were added to Preferences
  • - Limited issue ships were moved to separate group in the ship browser
  • - New panel has been added to the Setups window for T3 subsystems
  • - Database updated to Dominion 1.0
  • Version 2.12.1 (released 03.12.2009) changes:
  • - Autosave feature saves changed fits correctly now
  • - Ambit Extension rig falloff bonus receives correct stacking penalty
  • - Signal Focusing Kit rigs are not penalized by stacking penalty anymore
  • - Afterburner bonus has been revoked from Assault Ships
  • - Typhoon and Tempest shield and armor values were swapped
  • - Epic arc reward implants got their descriptions updated



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